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             Quite an interesting game isnt it ? If you want to read no then 
              go ahead. Otherwise, you can always see the overall 
              results...end of story ! :-) YPu can also check out the Diablo 
              2 Screenshots. 
             Along 
              with the newfound variety in territory and quest availability comes 
              new possibilities in character selection. Instead of the standard 
              three characters -- four, if you purchased Hellfire -- from the 
              original, you are now able to choose from a whopping five different 
              types to do your bidding in the war-torn world of Sanctuary. Returning 
              in somewhat modified form is the Rogue, known this time around as 
              the Amazon. Though she is equally adept with the bow as her counterpart, 
              the Amazon has the added ability to manipulate spears and throwing 
              weapons with considerable skill and accuracy. The Warrior also returns 
              in a somewhat distorted fashion, as the battle-hungry Barbarian 
              emerges onto the scene. Far more primal and physical than their 
              comrades-in-arms, Barbarians can call upon the very essence of nature 
              to enhance their strength-driven abilities. As you would expect, 
              the traditional magic user returns once more, but instead as an 
              Elementally-charged female Sorceress rather than the previously 
              male character. This isn't to say that the magical realm is devoid 
              of male personalities, as the Necromancer makes his debut. Specializing 
              in death magic, as you would expect, this individual dedicates much 
              of his time to cursing his foes while recruiting the undead to do 
              his bidding. This is a stark contrast with the final character type, 
              the law-abiding Paladin, whose holy nature allows him to draw upon 
              highly beneficial Auras and other such virtuous magic to implement 
              his will. As each of these characters possess a different set of 
              skills and abilities, the strategies needed to safeguard them from 
              Evil will vary, lending a considerably different feel to each.  
             
              Perhaps the most significant addition to the mix is that of the 
              skill system. Instead of possessing pre-determined innate abilities 
              or purchasing spell books, as was the case in the original Diablo, 
              each individual has access to three character-specific skill trees, 
              which grow and expand according to your decisions and existing abilities. 
              The Paladin, for instance, may invest in Combat Skills, as well 
              as Offensive and Defensive Auras. If he wishes to use the Meditation 
              skill of the Defensive Aura tree, he must already be able to use 
              Prayer, Cleansing, and be of a certain level. Along the same lines, 
              the Necromancer may choose from Curses, Poison and Bone Spells, 
              and Summoning Spells; can only call upon the Iron Golem if he's 
              attained Level 24 and has already researched the Clay and Blood 
              Golems. Constantly casting spells could prove to be a severe drain 
              on one's mana stores if it were the only way to activate skills, 
              but fortunately there are several modes that each possess their 
              own benefits and drawbacks. For example, active skills such as the 
              Sorceress' Fire Bolt must be cast in order to use, thereby using 
              up a certain amount of mana. Passive skills, such as the Amazon's 
              Critical Strike, are constantly active without needing to be cast 
              nor requiring any mana. The Paladin's unique Auras function much 
              in the same manner, imbuing himself and all who travel with him 
              with the appropriate elemental resistance or radiant ability when 
              activated. Necromantic Curses also function in this manner, affecting 
              surrounding foes with negative effects, rather than benefiting grouped 
              allies. Despite the immeasurable value that the skill trees add 
              to each character, it's extremely important to consider your investments, 
              as only one skill point is attributed per level, either leaving 
              you to upgrade an existing skill or to branch off and select a new 
              one. Such decisions can completely alter the course of your adventuring, 
              and thus require careful thought before puttingthem into action. 
             
             
              The hunt for bigger, better and more potent items was part of the 
              original Diablo's appeal, a fact not lost on Blizzard. Consequently, 
              a great many more items and item types have been integrated into 
              the sequel for discovery by curious and ambitious adventurers. As 
              expected, there are the "standard" Magic Items, which 
              are considered to be the most common of the bunch, and consequently 
              offer a moderate to good benefit, such as an added bonus to attack, 
              defense, or statistics. There are also the intermediate Rare Items, 
              which are much more obscure and powerful than the Magic Items, as 
              each contains a minimum of three added benefits. Additionally, for 
              the divinely fortunate, there are the Unique Items, creations of 
              immeasurable power that are the envy of all those who behold them. 
              Such items possess several separate benefits of considerable importance, 
              and can be sold to vendors for an incredibly large sum.  
             
               New 
              to the series are the surpassingly hard to find Sets, which contain 
              three or more themed items which complement one another. For example, 
              the Vidala's Rig set consists of an amulet, leather armor, light 
              plated boots and a long battle bow, respectively titled Vidala's 
              Snare, Vidala's Ambush, Vidala's Fetlock and Vidala's Barb. Although 
              Vidala's Fetlock, which provides you with a quicker running ability 
              as well as a 150-point bonus to your stamina, is impressive in itself, 
              it works considerably better when combined with Vidala's Ambush, 
              which increases your defense by 50 points and your dexterity by 
              11. Altogether, the set would be well-suited for a fleet-footed, 
              high-damage Amazon, and as such provides a very unique and distinct 
              goal to strive for.  
             
              If Sets prove too elusive, however, there are more attainable goals 
              to pursue within the realm of Socketed Items. Another newcomer, 
              such items are no-frills, non-magical objects such as helms, shields 
              or weapons that possess open holes or "sockets," in which 
              gems may be inserted for additional benefit. Although Socketed Items 
              aren't difficult to find, the gems that are required to enhance 
              them certainly are, and range in quality from chipped, flawed, normal, 
              and flawless, to perfect. The item which they are inserted into 
              is also a relevant factor, as a normal diamond slipped into a weapon 
              will imbue said weapon with a 136- to 145 percent damage bonus, 
              whereas it will give a 20-point attack bonus when inserted into 
              a helm, and a 9- to 11-point bonus to all elemental resistances 
              when slotted into a shield. Although initially unimpressive, these 
              benefits can grow to levels of considerable power as one progresses 
              and discovers gems of increasing quality. However, the question 
              still has not been answered: Is Diablo II entertaining enough to 
              be worth all the trouble?  
            
             
             
            
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